LoLog

🧪 勝敗予測ラボ

試合を生成し、過去70%からプロフィールを作り、未来30%を予測するモデルを学習 — すべてブラウザ内で。

💡 なぜGPUが不要?

  • Logistic regression has 15 parameters; even the deep MLP has ~2.2k — 100k matches of data is just a few MB.
  • One epoch is millions of multiply-adds — milliseconds to seconds in a modern JS engine (see measured times above).
  • At this scale WebGL/WebGPU kernel-dispatch overhead actually loses to plain CPU TypeScript.
  • A real community produces hundreds to thousands of games — full retraining after every match stays under 100ms.